Game Designer
I'm a game designer with a strong focus on combat design, systems design, and narrative. I've been passionate about video games since childhood, but it was during my early university years that I decided to turn that passion into a career.
I’m especially interested in creating responsive and rewarding combat systems, designing interconnected mechanics that offer depth and player agency, and building narrative experiences that resonate emotionally. I believe the best games are those where gameplay and story work together to create meaningful choices and memorable moments.
I enjoy working in collaborative environments where feedback and iteration lead to stronger designs. Outside of development, I study design theory, explore new tools, participate in game jams, and analyze games across genres to refine my creative perspective.
Centre de la Imatge i la Tecnologia Multimèdia (CITM UPC)
2022 - 2026
Centre d'Estudis Roca
2019 - 2021
Centre d'Estudis Roca
2017 - 2019